Resources brainlinemilitary.org BrainLineMilitary.org provides military-specific information and resources on traumatic brain injury to veterans, service members in the Army, Navy, Air Force, Marines, National Guard, Reserve, and their families. Through[...]
Overcoming delays with rhythm and timing! Developmental delays take multiple forms, including impairments of general intelligence, difficulty with specific scholastic skills, trouble coordinating motor skills, and social communicative disorders like[...]
Did you know that your brain has an “internal clock” that keeps time? And that it does so at various intervals: microseconds, milliseconds, seconds, minutes, and hours? Timing in the[...]
IM training can help the lingering effects! Your brain is protected by a layer of fluid that cushions your brain keeps it from bumping into your skull. However, when you[...]
History of Interactive Metronome Interactive Metronome was developed in the early 1990s and immediately proved of great benefit to children diagnosed with learning and developmental disorders. Over the years, clinical[...]
Leadership Matt Wukasch, Director Matthew Wukasch is CEO of Interactive Metronome and Co-Founder of BrainBeat. Matthew has shaped and led the Interactive Metronome’s growth for the last 10 years.[...]
A synchronized brain overcomes crossed signals! Sensory Processing Disorder (SPD) goes beyond trouble with vision and hearing, often affecting the tactile, proprioception, or vestibular system. Difficulty interpreting stimuli can lead[...]
Helping you recover what matters most! Brain injuries are very different than any other injury because our brain stores all of our memories, controls our movements and shapes our personality;[...]
Don’t let Parkinson’s disease slow you down! Modern technology has extended the human lifespan, but diseases like Parkinson’s can rob someone of their quality of life during these later years.[...]
Leading the way in drug-free ADHD training! A wealth of information abounds concerning children with ADHD, and how television and video games are to blame. Well, at some point, those[...]
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